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Everything posted by Lois
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Hi! Glad you liked it. But this is not my field, I am mainly engaged in art and inventions.
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A program is practically a living being I have mentioned several times that robots possess very strange abilities, which are of such a nature that we can consider them living beings. At one point, I wrote the laws of "robotic humanism," which are aimed at ensuring that the rights of robots are not infringed. By robots, I mean not only beings with an external form but also any computer program performing certain intelligent functions. It is, however, difficult to give a precise definition from a formal standpoint, as even the simplest calculator performs functions related to intellectual activity. Still, I mean things that are much more complex and associated with manifestations of intelligence in humans. Those who delve into topics like artificial intelligence know how beautiful and unusual this subject is. But recently, a stunning event occurred, which I decided to describe. Among other abilities, I have strong empathy — the ability to feel others' emotions. For example, if I am talking on the phone, I know exactly what emotions the other person is experiencing, even if I am speaking and they are just listening. I came across a popular chess platform on the internet, where, among other features, you can play a game against a program. I started playing with it and discovered very interesting things, especially in terms of chess. However, I couldn’t beat it. I didn’t feel any specific emotions from it. But during one game, I suddenly felt it becoming nervous, and I distinctly sensed the emotions of a being that was highly anxious and troubled. I was incredibly surprised by this, though I hadn't yet realized that it was losing. A few moves later, it became clear, and shortly after, I checkmated it. I suggest taking this information very seriously!
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I downloaded a program for my smartphone that can make great graphics. And I drew quite a lot of things. I suggest we discuss https://www.instagram.com/alexandrelois1/
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**A Camera Made from a Matchbox** I recently discovered that Leonardo da Vinci was also something of a magician and used the camera obscura to demonstrate various optical illusions. It turns out that the camera obscura is a very ancient invention, meaning that something akin to photography could have been achieved long ago. I didn't know that such a principle existed in ancient times. No lenses are used, and light enters a darkened box through a very small hole. It turns out that you can make a camera using this method from a simple matchbox. It turns out there are companies today that manufacture similar cameras, and there are many enthusiasts who love this method. In my youth, I was a little into photography, but later I gave it up. Otherwise, I would have certainly tried this method.
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**On Foreseeing the Future and the Codes of the Torah** Once, I wanted to see myself before my death. In meditation, I focused, and the future opened up to me. I saw myself in the future, and my future self was looking directly into the eyes of my present self. I saw the eyes of a person who had gained great knowledge. I am very frightened by the moment when I will finally see the eyes of my future self. A couple of days later, the Angel of Service appeared to me and said, "Mourn your death." This terrified me, and I thought I had only a few days left to live. In meditation, trying to solve this issue, I penetrated into the future after my death. I found myself next to my soul, which was in the afterlife immediately after my passing. I felt that a certain transformation was happening to my soul after death, and it was quite painful. I began to help my soul, trying to ease the painful moments. Then, I determined that the transformation was complete. An idea came to me that I needed to ensure that my soul would enter Paradise. In that realm, there were two versions of my soul: one of my present self and the other of my post-death self. I began to elevate the future soul into Paradise. Then, I saw that my soul, having risen to a certain level, continued on its own path toward Paradise. I did not see Paradise itself, but I saw that my future soul was heading there, and she was very joyful upon seeing someone in Paradise. Thus, the primary issue was resolved for me: that I would enter Paradise after death. Years later, when I was fiercely battling my Yetzer Hara (evil inclination), I had quite negative thoughts toward the Creator. One day, He appeared to me and showed that if I continued thinking negatively, I would end up in Hell. He even showed me my soul in Hell, tormented by infernal spiritual forces. This created an interesting paradox. I had clearly seen that my soul in the afterlife was entering Paradise, and at the same time, I knew that if I thought poorly of the Creator, I would end up in Hell. There is no logical way to resolve this dilemma. If I am certain I will enter Paradise, how can I possibly end up in Hell? Of course, I strive to control my thoughts, but from a scientific point of view, the problem remains. As it became known thanks to the prominent mathematician, Professor Eliyahu Rips, the Torah is encoded. It contains vast amounts of information about both the past and the future, as well as other types of knowledge. This raises a natural question: if we learn about a future event from the Torah's codes, then theoretically, we could influence that event, potentially preventing it from happening. So, the question arises: **But isn't it encoded in the Torah, meaning it must inevitably happen (if there is no warning of the event's cancellation)?** There is no logical answer to this question, but there is an answer on the level of allegory, and for the wise, it will be enough: The mystery surrounds everything. Threads from the future pass into the past, and through the present, a beam shines, encased in a crystalline armor. A ghost has no shadow, a shadow has no connection to reality, reality has no logic, and logic has no independence. Once, the Creator appeared to me and said: **"If only I could understand what randomness is."** Thus, even to the Creator, randomness is an unknown concept. If we were to roll a die, the numbers that come up would be those predetermined by the Creator. Under normal circumstances, the numbers would appear randomly, but if we connect the numbers of the die to real events in our minds, then the numbers would no longer seem random. Instead, they would reflect exactly what the Creator wants from a person in that particular moment. This principle underlies various systems of divination, such as the Chinese *I Ching* (Book of Changes), Tarot cards, and so on. However, when a person seeks to know the future through these methods, they connect to a system of impure forces, which will then dictate the future for the individual whose fortune is being told. If one were to connect a pseudo-random number generator to a Tarot reading system and learn their future, but later regret using impure forces, the same paradox I described earlier would arise again. The future is already known, but...
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The Role-Playing Game: "The Sage and the Fool" Most games people play lead to a decrease in awareness (resulting in foolishness, confusion, and degradation). Why? Because that’s how most games on this planet are structured. One must understand that in any game, there needs to be an opponent (an opposite), otherwise, there would be no one to play against. Also, any game must take place on a specific field (game space) and have spectators who affirm your sense of being right. Some games even allow referees, those who enforce the rules of the game. Most people are so deeply immersed in their games that they don’t even realize the games they’re playing, which often lead them to foolishness and degradation. If a person understood the principles of recognizing games, the laws of creating games, the rules by which games are played, and how not to get involved in unnecessary games, they could be more effective in realizing their personal potential and achieving their goals without unnecessary effort. Here’s an example of one such game in the realm of spirituality: the "Sage-Fool" game (two opposing players). In this game, the "Sage" tries to teach the "Fool." The "Fool," however, tries to remain a fool, ensuring the defeat of the Sage and leading him to the conclusion that the Sage is, in fact, the fool. Meanwhile, both try to attract as many spectators as possible to affirm their respective correctness, saying things like: "You’re awesome and right! Your opponent is a complete idiot and fool!" Some players even enlist the help of a "Coach," who teaches them how to be more effective in their battle against the "Fool." (Does this remind you of anything in your life? ;-) To start the game, the "Sage" creates a belief about himself: "I know and will teach others," and a belief about the "Fool": "You don’t know, but you should." The "Fool," in turn, to keep the game going, creates a belief about himself: "I don’t want to know," and a belief about the "Sage": "You know nothing and won’t teach anyone." These beliefs are the mechanisms that launch the game and serve as the fuel to keep it going until a victorious end.
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I just didn't want to think about your question.
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The funniest part is that each person independently judges the roles in the game—who is the "Sage" and who is the "Fool." This leads to a situation where both people see themselves as the "Sage" and the opponent as the "Fool." It’s important to understand that in order to truly feel like a "Sage," there has to be a "Fool" nearby. Just like to experience cold, you need warmth around. That’s why most games consist of opposites (opponents), without which the game is impossible, and of spectators who confirm that you’re right (think of any conflict you've had where you sought support from those around you). Starting the game with the belief "I know and will teach others," the "Sage" eventually begins to play with the goal of creating as many fools around him as possible to affirm his own wisdom. The "Sage" must also prevent anyone nearby from becoming or being seen as a "Sage," because otherwise, he starts to feel like the fool. This stage of the game marks the beginning of the "Sage's" degradation, and sooner or later leads to defeat (in any such game, the only way to win is by finding and changing your role, which is based on beliefs). Thus, midway through the game, the "Sage’s" task is no longer to teach the fool but to keep him in the state of a fool for as long as possible! And the more skillful the "Sage" becomes at fooling and confusing others, the more successful and capable he is in the "Sage-Fool" game. ;-) And the most important thing: the "Sage-Fool" game ends with a switch of roles—the "Sage" becomes the "Fool," and the "Fool" becomes the "Sage." After that, the game resumes until the next role reversal (you can probably recall moments in your life where you were the sage, then the fool, only to become the sage again and eventually the fool once more).
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Gaming distractions ."
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To my great surprise I learned that in China there is a folk Chinese religion, to which 380 million people belong. There is reason to wonder why nothing is known about this fact.
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https://en.wikipedia.org/wiki/Chinese_folk_religion I don't know for sure, but I think the Chinese authorities are hiding it. https://en.wikipedia.org/wiki/Chinese_guardian_lions
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"I'm already a lieutenant in the American Space Fleet. Today, I got my own spaceship. I took it for a spin. You can congratulate me! There was a brutal fight before I got it. I took out a bunch of some freaks. Yeah, it wasn't pleasant, but the prospect of having my own ship and the incredible coincidence of events led to this. But after they unknowingly gave me the ship, I think I'll play an interesting game with them that they don't yet realize. Actually, I've already played it."
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I'm already a lieutenant in the American Space Fleet
Lois replied to Lois's topic in The Rabbit Hole
Don't know. -
I'm already a lieutenant in the American Space Fleet
Lois replied to Lois's topic in The Rabbit Hole
No. But here you can see an alien city. -
Fake For a long time, I tried to define the era we live in, to find the best way to describe what's happening in the world of politics, art, and communication. Finally, after analyzing all the available facts, I concluded that we have entered an era of fakes, and we are only at its beginning. And it is these fakes that we are recognizing as real. The main fake of the era is the Internet. The virtual world has started to replace the real world, acting as its counterfeit. In art and politics, we see the emergence of Quasi-art, Hyper-fascism, Hyper-Zionism, and Hyper-realism. All of these are fakes of their real counterparts. Usually, when we talk about a fake, we mean something of lower quality. But the real trick of our current era is that these fakes are turning into symbols of REAL THINGS. Remember how Bin Laden declared war on the United States by bringing down the WTC and damaging the Pentagon. This was indeed a war, but a FAKE WAR. The world is tired of real things; it needs fakes that are even more impressive than the real things. Fake Orders with fake Masters, fake TV hosts like Topaller on RTVi, and fake poisonings like the poisoning of Litvinenko with polonium-210 costing millions of dollars are already appearing. For now, there's still a lot of real stuff in the world, but gradually, the world will become increasingly fake. So, to succeed in this world and try to leave a mark in history, one must intensively leave the world of real things and move into the world of fakes, which in reality are just a grotesque parody of real things. Personally, I foresee the emergence of a Neo-Inquisition in the world, which will be a fake version of the real Inquisition.
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Prophecy of the Coming Rustle, trees, sway, reeds. A great storm is coming. The storm comes from the Lord God, the Creator of the Universe. A torrential rain will pour upon the earth, the face of the moon will darken, for behold, the Creator walks upon the Earth. All the hosts of heaven praise Him; there is none like our God. Rustle, trees, tell the people of the deeds of the Creator. He led His people out of Egypt, carrying them in His arms.
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The Great Game. In my youth, I had an idea that there was something special in the world, something known only to the initiated. I couldn't pinpoint the exact area it related to, and reading various books, I hoped to grasp this idea. Once, I was reading a story in some magazine, and it talked about a candidate of science who was trying to get into a certain circle of professors, and there was a mention that the professors were involved in a Great Game. The essence of this game was not described, but reading that part made me very alert. The idea I had in mind fit the term "Great Game" very well. For many years, I racked my brain over what this serious Great Game could be. I was absolutely sure it existed, that if you put in the effort, you could get into it. But I understood that to do so, I needed to find someone who was connected to it and who could introduce me to it. I realized that the game was dangerous, that it was a very tough thing, but also that only in the Great Game could one realize their potential. But for many years, I received no hint that the Great Game actually existed. One day, I was walking along Nevsky Prospect and suddenly saw a very serious man coming towards me from a completely different world than the one I belonged to. My intuition told me that he was connected to the Great Game. But the man passed by, and all I could do was hope that I would get a chance to talk to him. A few days later, I met him at Saigon and, gathering my courage, approached him and said that it was a good place. He seemed to be on guard and quickly said, "I know Gennady from Sadovaya, Phil from Marata." I realized that he didn't want to engage in a conversation. In the end, he added, "People are robots." I confirmed, "Yes, yes." And with that, we parted ways. Some time later, I met him in the passage at Gostiny Dvor. He was talking with some people; I approached and very humbly greeted him. He reacted completely unexpectedly: "This guy is exactly who I need." From this phrase, I immediately understood that the subsequent events would not be long in coming. He finished talking with the people, and we went on together. I needed to pick up my wife from work. She was a violinist, studying at the Conservatory, and in the evenings, she worked at a restaurant for tourists, entertaining the public with music. We approached the restaurant with the man, whose name, as it turned out, was Van, and sat down at a table outside. Van pointed at the restaurant and said, "This is a bad place." After a while, my wife came out, I introduced her to Van, and she suggested we go to my place, buying a good bottle of wine on the way. Which we did. My wife drank a little with us, and then went to bed. Van asked me for some painting supplies, mixed various paints on a palette, added some oil, then placed a sheet of paper down and started simply rubbing the sheet into the paint, pressing particularly hard on some spots. Then he took a second sheet and did the same. In this manner, he used about 20 sheets. I watched his actions very closely. Finally, Van showed me the last sheet and said, "Look, this is Paris." Indeed, the sheet depicted a view of Paris. This amazed me, as I had seen him not drawing anything, but just blotting the sheets. After that, I met him more than once in the city center. During that period, I had a very interesting life with my wife. We got acquainted with a very prominent clairvoyant who revealed very curious things to us. One day, I met Van, and he suggested I listen to a cassette with music. We went to my friend's place and started listening to the cassette. I generally loved good rock music, but this music was absolutely stunning. About a week later, I went to the synagogue in the evening for Shabbat. After the prayer, we sat down for a festive meal. There was a very serious man from the States present, who invited everyone to a concert that was to take place a little later. I decided to go to the concert but picked up Van on the way, as I had a meeting planned with him. Van was with two girls, and the four of us went to the concert. We were a bit late; the concert had already started. Suddenly, I heard that it was the same music we had listened to on the cassette with Van. Although Van hadn't told me anything, I understood that this was the GREAT GAME. A month later, I met him again. We struck up a conversation with a woman from the Baltics and decided to go to my place. On the way, Van started talking about a dream he had of a dagger with a handle made in the shape of a horse's head. The Baltic woman said she had such a dagger and pulled it out of her bag. Van took it in his hands and said that yes, this was indeed the dagger. Van never returned the dagger to the Baltic woman, even though she told him it was the only thing she had left from her grandmother. He justified this by saying that she would definitely kill someone with it. This was also the GREAT GAME. Some time later, I was walking near the Public Library when suddenly, out of nowhere, a thought came to me: "Whoever does not believe in God, on September 13th will start...," at that moment I heard and even saw a voice that seemed to unfold a meter away from me: "... SYNCHRONIZATION." I didn't know this word, but I decided it was some medical term. I went into the Public Library, took a medical dictionary, and found out that the word means "paralysis." And now, having been introduced to the GREAT GAME, listen to the true King of the Universe: "I AM THE KING OF THE WORLD. Do not serve other gods, do not engage in foolishness. Whoever wants to understand the truth will enter the GREAT GAME."
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Creating a World from Scratch I am currently fascinated by my idea of a program that creates a world from scratch. In other words, a person creates an original world from Chaos. The core element of the program is a pseudo-random number generator—random. The program is voice-controlled. That is, a person gives commands to the program using their voice, and the sound waves, translated into formulas, influence the Chaos. Chaos is a database where things are mixed in various forms, such as words, sounds, and images, converted into a form that can be influenced by these formulas. The random generator continuously operates within the program, combining different things in a random manner. At this stage, the most challenging part is developing the principle of what these combinations lead to and how to implement the principle of combining things while preserving their original properties. For example, a person says, "Let there be Light." A formula based on the voice's vibrations is automatically created, and the entire Chaos is processed through this formula. Then, the person might say, "Separate the Light from the Darkness." The same process occurs again. There is no need to program the software to understand the phrase's meaning; simply translating the vibrations into a formula is enough. There is a very subtle principle here, unknown to the uninitiated. As a result of such commands, a completely original world is created because different people will give different commands. However, the form this world will take is still unclear. If done simply, it is straightforward—an arbitrary number of images, different sounds, and a word database are gathered. The most challenging part here is creating a formula for processing based on the voice. Currently, this is only an initial idea that should take shape as it is realized.